Games Meeting Edinburgh 2002

Announcement

This was the kick-off meeting of the GAMES RTN network.

Programme

Thursday, 26 September
9:00 9:30 Erich Grädel Introduction by the Network Coordinator
9:30 10:15 David Janin Task 1: Minimizing automata and simplifying games
10:15 10:30 Discussion Task 1
10:30 11:00   Coffee break
11:00 11:45 Wolfgang Thomas Task 2: Algorithmic analysis of parity games
11:45 12:00 Discussion Task 2
12:00 14:00   Lunch
14:00 14:45 Julian Bradfield Task 7: Logics, games, and efficient query evaluation
14:45 15:00 Discussion Task 7
15:00 15:30   Coffee break
15:30 16:30 Short Talks
Carsten Fritz Minimizing alternating Büchi automata using simulation relations
Dietmar Berwanger Well structured games
Jerzy Marcinkowski and Tomasz Truderung Optimal complexity bounds for positive LTL games
Alexis-Julien Bouquet Maximum stategies for parity games
Luigi Santocanale Communication strategies between games
16:30 17:00 Kousha Etessami Minimizing automata
17:00 17:30 Marcin Jurdzinski Strategy construction for parity games
Evening   Joint dinner
Friday, 27 September
9:00 9:45 Ahmed Bouajjani Task 4: Analysis techniques for infinite-state systems
9:45 10:00 Discussion Task 4
10:00 10:30 Anca Muscholl Model checking of message sequence charts
10:30 11:00   Coffee break
11:00 11:45 Moshe Vardi Task 5: Linear-time model checking
11:45 12:00 Discussion Task 5
12:00 14:00   Lunch
14:00 14:45 Damian Niwinski and Jurek Tyszkiewicz Task 6: Game models for protocols
14:45 15:00 Discussion Task 6
Saturday, 28 September
9:00 9:45 Bengt Jonsson Task 3: Synthesis and testing for reactive computation
9:45 10:00 Discussion Task 3
10:00 10:30 Igor Walukiewicz Winning strategies and controller synthesis
10:30 11:00   Coffee break
11:00 11:45 Georg Gottlob Task 8: Automata and query languages for semistructured data
11:45 12:00 Discussion Task 8
12:00 12:30 Short talks
Henrik Björklund, Sven Sandberg, and Sergei Vorobyov Memoryless determinacy of parity and mean payoff games. A simple proof
Henrik Bjöklund, Sven Sandberg, and Sergei Vorobyov A discrete subexponential algorithm for parity games
Benjamin Lerman Alternating distributed cellular automata and distributed games
Martin Leucker Dynamic message sequence charts
12:30 14:00   Lunch
14:00 15:30 Short talks
Olivier Serre Deciding the winner in a BPA game
Rafal Somla Monotone Strategy improvement algorithms for simple stochastic games
Alin Stefanescu Automatic synthesis of distributed systems
Julien Bernet A game model for distributed systems
Severine Fratani Rewriting and decidable theories
Slawomir Lasota Decidability of strong bisimilarity for timed BPP
Christof Löding Infinite graphs generated by ground term rewriting
15:30 16:30 Plenary discussion

Organizers

  • Julian Bradfield (Edinburgh)
  • Erich Grädel (Aachen)
  • Martin Grohe (Edinburgh)